All twins Josh and Emma want to do is get out of the creepy Good Times Travel Agency where their little sister, Libby, has led them. But the peculiar shop owner encourages them to open one of his guidebooks first — and they suddenly find themselves transported to ancient Egypt! They’ve barely had time to figure out where they are before Josh is carried away to help build a pyramid for the king. Emma and Libby search everywhere for their brother — including a crowded market, a banquet and a temple — until, at last, they’re reunited. But after an unlucky encounter with the king’s guards, they’re accused of being tomb robbers! Will the children manage to finish reading the entire guidebook — their only way back home — before they are arrested? In this re-issue from an award-winning and critically acclaimed series of graphic novels, Linda Bailey has crafted a hilarious adventure story that doubles as a thoroughly researched historical overview of ancient Egypt. The unique perspective of modern children experiencing and interacting with people and events from the past brings history to life, while the factual information, presented as pages from the guidebook, fleshes the story out. Many important themes of ancient Egyptian culture and life are touched on: politics and government, philosophy, women’s roles, activities of daily life and celebrations. Bill Slavin’s engaging and detailed illustrations are full of physical comedy and fun. There’s also a bibliography and three pages of further background about ancient Egypt.
All twins Josh and Emma want to do is get out of the creepy Good Times Travel Agency where their little sister, Libby, has led them. But the peculiar shop owner encourages them to open one of his guidebooks first — and they suddenly find themselves transported to ancient Egypt! They’ve barely had time to figure out where they are before Josh is carried away to help build a pyramid for the king. Emma and Libby search everywhere for their brother — including a crowded market, a banquet and a temple — until, at last, they’re reunited. But after an unlucky encounter with the king’s guards, they’re accused of being tomb robbers! Will the children manage to finish reading the entire guidebook — their only way back home — before they are arrested? In this re-issue from an award-winning and critically acclaimed series of graphic novels, Linda Bailey has crafted a hilarious adventure story that doubles as a thoroughly researched historical overview of ancient Egypt. The unique perspective of modern children experiencing and interacting with people and events from the past brings history to life, while the factual information, presented as pages from the guidebook, fleshes the story out. Many important themes of ancient Egyptian culture and life are touched on: politics and government, philosophy, women’s roles, activities of daily life and celebrations. Bill Slavin’s engaging and detailed illustrations are full of physical comedy and fun. There’s also a bibliography and three pages of further background about ancient Egypt.
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