The following text field will produce suggestions that follow it as you type.

Barnes and Noble

Loading Inventory...
Paper Time Machines: Critical Game Design and Historical Board Games

Paper Time Machines: Critical Game Design and Historical Board Games in Franklin, TN

Current price: $160.00
Get it in StoreVisit retailer's website
Paper Time Machines: Critical Game Design and Historical Board Games

Barnes and Noble

Paper Time Machines: Critical Game Design and Historical Board Games in Franklin, TN

Current price: $160.00
Loading Inventory...

Size: Hardcover

James Dunnigan’s memorable phrase serves as the first part of a title for this book, where it seeks to be applicable not just to analog wargames, but also to board games exploring non-expressly military history, that is, to political, diplomatic, social, economic, or other forms of history. Don’t board games about history, made predominantly out of (layered) paper, permit a kind of time travel powered by our imagination?
Paper Time Machines: Critical Game Design and Historical Board Games
is for those who consider this a largely rhetorical question; primarily for designers of historical board games, directed in its more practice-focused sections (Parts Two, Three, and Four) toward those just commencing their journeys through time and space and engaged in learning how to deconstruct and to construct paper time machines.
More experienced designers may find something here for them, too, perhaps to refresh themselves or as an aid to instruction to mentees in whatever capacity. But it is also intended for practitioners of all levels of experience to find value in the surrounding historical contexts and theoretical debates pertinent to the creation of and the thinking around the making of historical board games (Parts One and Five). In addition, it is intended that the book might redirect some of the attention of the field of game studies, so preoccupied with digital games, toward this hitherto generally much neglected area of research.
Key Features:
Guides new designers through the process of historical board game design
Encapsulates the observations and insights of numerous notable designers
Deeply researched chapters on the history and current trajectory of the hobby
Chapters on selected critical perspectives on the hobby
James Dunnigan’s memorable phrase serves as the first part of a title for this book, where it seeks to be applicable not just to analog wargames, but also to board games exploring non-expressly military history, that is, to political, diplomatic, social, economic, or other forms of history. Don’t board games about history, made predominantly out of (layered) paper, permit a kind of time travel powered by our imagination?
Paper Time Machines: Critical Game Design and Historical Board Games
is for those who consider this a largely rhetorical question; primarily for designers of historical board games, directed in its more practice-focused sections (Parts Two, Three, and Four) toward those just commencing their journeys through time and space and engaged in learning how to deconstruct and to construct paper time machines.
More experienced designers may find something here for them, too, perhaps to refresh themselves or as an aid to instruction to mentees in whatever capacity. But it is also intended for practitioners of all levels of experience to find value in the surrounding historical contexts and theoretical debates pertinent to the creation of and the thinking around the making of historical board games (Parts One and Five). In addition, it is intended that the book might redirect some of the attention of the field of game studies, so preoccupied with digital games, toward this hitherto generally much neglected area of research.
Key Features:
Guides new designers through the process of historical board game design
Encapsulates the observations and insights of numerous notable designers
Deeply researched chapters on the history and current trajectory of the hobby
Chapters on selected critical perspectives on the hobby

More About Barnes and Noble at CoolSprings Galleria

Barnes & Noble is the world’s largest retail bookseller and a leading retailer of content, digital media and educational products. Our Nook Digital business offers a lineup of NOOK® tablets and e-Readers and an expansive collection of digital reading content through the NOOK Store®. Barnes & Noble’s mission is to operate the best omni-channel specialty retail business in America, helping both our customers and booksellers reach their aspirations, while being a credit to the communities we serve.

1800 Galleria Blvd #1310, Franklin, TN 37067, United States

Powered by Adeptmind