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Sports Engineering and Computer Science: Proceedings of the International Conference on Sport Science and Computer Science (SSCS 2014), Singapore, 16-17 September 2014 / Edition 1

Sports Engineering and Computer Science: Proceedings of the International Conference on Sport Science and Computer Science (SSCS 2014), Singapore, 16-17 September 2014 / Edition 1 in Franklin, TN

Current price: $89.99
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Sports Engineering and Computer Science: Proceedings of the International Conference on Sport Science and Computer Science (SSCS 2014), Singapore, 16-17 September 2014 / Edition 1

Barnes and Noble

Sports Engineering and Computer Science: Proceedings of the International Conference on Sport Science and Computer Science (SSCS 2014), Singapore, 16-17 September 2014 / Edition 1 in Franklin, TN

Current price: $89.99
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Sports Engineering and Computer Science
contains papers presented at the 2014 International Conference on Sport Science and Computer Science (SSCS 2014), held September 16-17, 2014 in Singapore and at the 2014 International Conference on Biomechanics and Sports Engineering (BSE 2014), held October 24-25, 2014, in Riga, Latvia. The contributions have been grouped under the following five headings:
Section 1: Education, physical education and training; Section 2: Social sports and sports economy; Section 3: Computer science and applications in sport; Section 4: Materials science; and Section 5: Biomedical.
The contents of this volume will prove useful for researchers and practitioners in developing and applying new theories and technologies in Sports Engineering, Sports Science and Computer Science.
Sports Engineering and Computer Science
contains papers presented at the 2014 International Conference on Sport Science and Computer Science (SSCS 2014), held September 16-17, 2014 in Singapore and at the 2014 International Conference on Biomechanics and Sports Engineering (BSE 2014), held October 24-25, 2014, in Riga, Latvia. The contributions have been grouped under the following five headings:
Section 1: Education, physical education and training; Section 2: Social sports and sports economy; Section 3: Computer science and applications in sport; Section 4: Materials science; and Section 5: Biomedical.
The contents of this volume will prove useful for researchers and practitioners in developing and applying new theories and technologies in Sports Engineering, Sports Science and Computer Science.

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