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The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow!

The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow! in Franklin, TN

Current price: $18.95
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The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow!

Barnes and Noble

The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow! in Franklin, TN

Current price: $18.95
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The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow! is a practical guide for primary school educators who want to inspire their students to embrace a tinkering mindset so they can invent fantastic contraptions. Veteran teacher Alice Baggett shares her expertise in how to create hands-on learning experiences for young inventors so students experience the thrilling process of making-complete with epic fails and spectacular discoveries. In this full color book loaded with photos, Alice provides ideas, resources, and practical advice about learning space design, plus gathering materials and doing more with less. STEM curriculum objectives and connections combine with inventive open-ended challenges for grades K-3 with programming, electronics, and 3D design.
The rapid changes in technology coupled with Alice's desire to help her young students create and not just consume led her to incorporate as many building challenges within the curriculum as possible. Before long, she had a closet full of motors, LEDs, pom-poms, and googly eyes. Her students consistently wow with their wacky inventions and technological fluency. This book is aimed at educators of primary school students who want to teach STEM and other subjects in a hands-on, minds-on way that engages and delights. The maker movement is sweeping through schools and the nation, and this book is an essential guidebook for joining in the fun!
The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow! is a practical guide for primary school educators who want to inspire their students to embrace a tinkering mindset so they can invent fantastic contraptions. Veteran teacher Alice Baggett shares her expertise in how to create hands-on learning experiences for young inventors so students experience the thrilling process of making-complete with epic fails and spectacular discoveries. In this full color book loaded with photos, Alice provides ideas, resources, and practical advice about learning space design, plus gathering materials and doing more with less. STEM curriculum objectives and connections combine with inventive open-ended challenges for grades K-3 with programming, electronics, and 3D design.
The rapid changes in technology coupled with Alice's desire to help her young students create and not just consume led her to incorporate as many building challenges within the curriculum as possible. Before long, she had a closet full of motors, LEDs, pom-poms, and googly eyes. Her students consistently wow with their wacky inventions and technological fluency. This book is aimed at educators of primary school students who want to teach STEM and other subjects in a hands-on, minds-on way that engages and delights. The maker movement is sweeping through schools and the nation, and this book is an essential guidebook for joining in the fun!

More About Barnes and Noble at CoolSprings Galleria

Barnes & Noble is the world’s largest retail bookseller and a leading retailer of content, digital media and educational products. Our Nook Digital business offers a lineup of NOOK® tablets and e-Readers and an expansive collection of digital reading content through the NOOK Store®. Barnes & Noble’s mission is to operate the best omni-channel specialty retail business in America, helping both our customers and booksellers reach their aspirations, while being a credit to the communities we serve.

1800 Galleria Blvd #1310, Franklin, TN 37067, United States

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